![]() (Normally in TS if you build 2 of the structure that gives you the superweapon, it will only charge 1, and wont charge faster or anything.) Still, with this, you can have 2 of the same superweapon charging seperately at the same time and it works perfect. This will use the ioncannon's mouse pointer but shoots MultiMissile/ChemMissile!! But it doesnt use the Bigboom weapon. For example, for 1 side you can make it take longer to charge than another side, even though they have the "same" superweapon.Īfter putting matching types and actions, I started mixing them. However, now, even if it is the same superweapon, it can have a different name, icon, charge time, and voices. If it was different, we could replace the Firestorm defense with a new superweapon. It will use the weapon that is under the MultiMissile's WeaponType. Unfortunately, even if you add WeaponType= and a different weapon, TS will ignore that line and use whatever the original superweapon's WeaponType was.įor example, adding this under : The mouse always has an out of range icon In the following examples, the code is placed under. The keywords mentioned above do not tell what the superweapon does. But lets look at what makes each superweapon special. change these things to make it not need vein So comment out AuxBuilding and delete or change ManualControl to No. Maybe youre asking how could you make the chemmissile not need vein to charge? You would make it look like the Multimissile. Unique options are ManualControl, AuxBuilding, UseChargeDrain, andįirst, lets try an easy example. RechargeTime - time in minutes to recharge this specialīesides these keywords, each superweapon has a Name, SidebarImage. SuspendVoice - Voice to use when special weapon charging is suspended. ImpatientVoice - Voice to use when user clicks on weapon that isn't finished charging. ChargingVoice - Voice to use when weapon begins charging. RechargeVoice - Voice to use when weapon is fully recharged and ready. IsPowered - does this super weapon become inoperative in a low power situation? If you havent seen it, here is Westwood's help to the rules.ini statements: Once I finish my "research", I will show how to make a lightning superweapon. I am proud to announce I will be adding many tutorials to my site in the future. This is also somewhat of a tutorial for other people. For the last week I have been messing with keywords and stuff like that. Since I have finished my mod, ( I will keep working on it if people want), I have decided to start fresh and sit back. Attention! If you are unhappy with your tutorial posted here, e-mail me at and your tutorial will be deleted from this board ![]()
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